Tuesday, Feb 07, 2012
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Posts Tagged ‘Unreal Tournament’

A Few Things…

I’ve not posted a lot since I’ve been busy with a few other sites. One of which is myGamerZone, which I’m hoping to be up soon… just need to clean it up a bit and make it a bit more flashy. It’s not intended to be a clan like site but rather a site that combines a blog, review site and gaming. I’m hoping to get the forums and galleries up this weekend and work towards a bit more “flash”.

There’s really nothing exciting going on in the FPS world either so I’ve just been playing UT3, BF2 and BF2142. I really need to get back into the single player games that are sitting unfinished (CoD 4, Crysis and both Half-Life 2 episodes). I’ve also ventured back into UT2004 and UT99 with mixed results… I think my weapons only adventures in UT3 has improved my aim in UT2004 on IG and sniper moded servers… I’ve enjoyed a few very good nights… UT99 is another story, it’s really a shock to the system going into that after playing UT3 graphically and in terms of physics. It’s amazing to look at the 3 and how the graphics have changed over the, almost, 9 years. I’d love to see a UT99 10th Anniversary Edition released using the UT3 engine, it won’t happen but get back some of the feel with the updated graphics would be awesome! :)


ATI 3870HD Crossfire, Take 3 – Unreal Tournament 3

OK… so the final test worked… It’s apparently an OC issue with UT3 that doesn’t appear in the other games, however it still was managing the 90FPS limit that is in the game but did drop in heavy fights but it may do that at 3.0GHz as well just never pay attention to that. :) So hopefully I’ll do some individual tweaking on the P5W DH Deluxe and it will OC well and solve those issues which I will assume is vcore. I have a 2GB of 1066 Crucial sitting in the wings as well that I may try if I continue to have issues on the Corsair XMS 800MHz.

I have also found how much fun UT still is as UT3 playing Warfare and TDM. It’s the fast action frag’em all thing that I still enjoy in addition to tactical/shooter stuff of the other games I still play. It’s nice playing long periods without lockups. UT is still the king of heavy shooters. :) Of course I am decent at the game even for being over the hill for fast action FPS gaming. :P I didn’t say great but here’s the stats.


ATI 3870HD Crossfire, Take 2

The flicker issue has been resolved and was due to my own negligence. ATI recommends both connectors but based on reading a lot of threads, fixing the flickering can also be achieved by only connecting a single CF connector. Unfortunately I had connected the one farthest from the external DVI connector which apparently also causes the flickering (didn’t read it but was fixed by moving it to the front). In haste of installation I didn’t go back over it. So that’s been corrected and it’s running great in all but UT3. UT3 is now running longer but eventually locks up. While I’d like to blame the driver/UT3 I think it’s something else like load on the PSU which should be able to handle the load. I only say this because when this is about to occur I hear, what I believe to be, my UPS beep several times and in a short time the game locks. What I find odd is that this occurs in no other game or at no other time. The system runs rock solid outside of UT3 and shows no issues before the beeps in it. I’ve not had any issues in Frontlines like this either and it is running on the Unreal engine. The only thing I can think of is that it’s the speed of UT3 as compared to other games I play(?). I’ve also not noticed it in Crysis but I’ve not gotten into any games that are nearly as heavy as TDM/Warfare on UT3. However, I’ve also ran 3DMark06 several times in a row without the issue.

The only other thing I’m going to take a look at this weekend is voltage and do some CPU stress tests. I am running the E6600 at 3GHz using one of the OC profiles so my first test will probably be tweaking the voltage and FSB on the P5W DH OC menus. I’ve been happy with the 2.4-3.0GHz boost on air so really not tried individual tweaks to push it to the 3.2-3.6GHz range that people have said is possible with good cooling like my Tuniq tower. I’ll probably do that tomorrow and bring it back down to 2.4GHz tonight and try UT3 since that’s the easiest starting point.

The other interesting thing I found was that the Catalyst drivers don’t include everything for the HD cards even though the download is specific to the 3870′s.  I found this out by having my video not working on everything in Media Player.  After checking codecs (which included standard WMV), I ended up (for the first time that I can recall) installing from the CD and then updating the card to Catalyst 8.3 which still makes me wonder if there are other updates I’m missing.  I disable the audio since it kills the default audio.


Screenshots for Unreal Tournament 3

I finally added a few dozen UT3 screenshots. I also uploaded a view of a flak cannon in the standard and small weapon view.

Full Gallery:

UT3-2007-12-16-05-41-46-87


Small & Standard Weapon Sizes:

Small Weapon Size Standard Weapon Size


Unreal Tournament 3 Patch 1.1

I know it’s been a while for a post but a busy month! ;-) This came out on 12/10 and I’m waaaaay behind! :)

This is from the UT3 Forum post here:

This patch brings the version number to 1.1. This patch can be applied against English, French, German, Italian and Spanish versions of UT3. Please let me know if you have any questions.

Mirrors:
Worthplaying: http://www.worthplaying.com/article.php?sid=48228
UT Fun: http://ut-fun.de/download.php?view.140
Beyond Unreal: http://download.beyondunreal.com/fil…ut3/patch1.exe
Unreal IE: ftp://ftp.unreal.ie/unreal.ie/ut3/pa…ut3_patch1.exe
NGI Gaming: http://gaming.ngi.it/download-4980-u…t-patch-1.html
AusGamers: http://www.ausgamers.com/files/details/html/32491
UT-X: http://www.ut-x.net/component/option…179/Itemid,62/


 

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