Saturday, Apr 29, 2017
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Posts Tagged ‘Frontlines’

Lack of FPS Excitement

I happen to notice the “This Time Last Year” post mentioning Bioshock and I realized that we’ve not been hit with very little exciting news on the FPS gaming front this fall.  At this point last year we had a few titles already hit (ET: Quake Wars, Medal of Honor: Airborne and, as mentioned, Bioshock) with quite a few on the horizon for late fall (UT3, Crysis, Call of Duty 4, Timeshift, Hellgate: London, F.E.A.R. Perseus Mandate, Painkiller: Overdose and an initial Frontlines: Fuel of War demo).  So that was 3 titles already out and 8 demos available by mid October.

So far this year we have Far Cry 2 scheduled for October and Crysis Warhead coming next Tuesday.  Call of Duty: World at War is coming complete with Kiefer Sutherland lending his voice with a November release but I’m not sure where this game really treads new ground.  I guess I’m happy to see another WWII installment but the Pacific theater doesn’t ever seem to be that popular in gaming.  The addition of bushido rules and the reinsertion of vehicles may work out.  Throw in Jack Bauer barking out orders and maybe it’s a more exciting release than I’m expecting.  Battlefield Heroes is suppose to hit as a free


Frontlines … Even More

All I have to say is what the hell…

I have really enjoyed the single player but the multi-player is really a piece of shit. I’m sure there will be others that say you need to do this or that but why? I go into MP, set it to not show empty servers and refresh. I see a server I want to enter and it does nothing. OK, so I choose another server, it does the same thing…sit at the browser window. I refresh and it sits at the refreshing screen (finding games…) with no end in site.

I’m really not sure what the deal is with this game. I can’t be the only one having these ridiculous issues, can I?


Frontlines: Fuel of War Problems

As much as I want to like this game I’m having a hard time.  The single player is fun but the browser and connecting to online games is a nightmare.  I get connected, play for quite a while, I exit the game and attempt to join another and the launch button doesn’t work (not to mention wtf is up with not being able to double click on a server??).   Anyway I click on launch and nothing happens, so I drop back to the menu and click “online” again and it does a refresh and never returns from refresh land.  All I can do after waiting for 5 minutes is alt-tab and kill the process.  At this point I restart the game and get a message that I’m already logged in.  Not sure how long this lasts since I went into single player at this point and played for an hour or so but it’s at least 10 minutes.

The browser is a PoS and while they took a great game engine with the UT3 engine it functions just as poorly as the BFxxxx games….it’s almost as though they thought, what is the worst part of the Battlefield experience and added it to FFoW.   The filters work about as well as BF2 in the earlier days and the lack of options is sad for the browser.  Once in a game it works well but at least with Crossfire you get flickering lights all over the place from the onset.  There were some issues with UT3 originally but that seems to have been worked out but not in FFoW and it starts immediately in a game, both single player and multiplayer.

Playing a game is fun but it seems the same few maps are usually available (even worse than the BF series) but getting into them is far from fun.   I’m going to try to focus on this game a bit more and see how it continues but right now I’m disappointed in the multiplayer.


ATI 3870HD Crossfire, Take 2

The flicker issue has been resolved and was due to my own negligence. ATI recommends both connectors but based on reading a lot of threads, fixing the flickering can also be achieved by only connecting a single CF connector. Unfortunately I had connected the one farthest from the external DVI connector which apparently also causes the flickering (didn’t read it but was fixed by moving it to the front). In haste of installation I didn’t go back over it. So that’s been corrected and it’s running great in all but UT3. UT3 is now running longer but eventually locks up. While I’d like to blame the driver/UT3 I think it’s something else like load on the PSU which should be able to handle the load. I only say this because when this is about to occur I hear, what I believe to be, my UPS beep several times and in a short time the game locks. What I find odd is that this occurs in no other game or at no other time. The system runs rock solid outside of UT3 and shows no issues before the beeps in it. I’ve not had any issues in Frontlines like this either and it is running on the Unreal engine. The only thing I can think of is that it’s the speed of UT3 as compared to other games I play(?). I’ve also not noticed it in Crysis but I’ve not gotten into any games that are nearly as heavy as TDM/Warfare on UT3. However, I’ve also ran 3DMark06 several times in a row without the issue.

The only other thing I’m going to take a look at this weekend is voltage and do some CPU stress tests. I am running the E6600 at 3GHz using one of the OC profiles so my first test will probably be tweaking the voltage and FSB on the P5W DH OC menus. I’ve been happy with the 2.4-3.0GHz boost on air so really not tried individual tweaks to push it to the 3.2-3.6GHz range that people have said is possible with good cooling like my Tuniq tower. I’ll probably do that tomorrow and bring it back down to 2.4GHz tonight and try UT3 since that’s the easiest starting point.

The other interesting thing I found was that the Catalyst drivers don’t include everything for the HD cards even though the download is specific to the 3870’s.  I found this out by having my video not working on everything in Media Player.  After checking codecs (which included standard WMV), I ended up (for the first time that I can recall) installing from the CD and then updating the card to Catalyst 8.3 which still makes me wonder if there are other updates I’m missing.  I disable the audio since it kills the default audio.


Frontlines: Fuel of War Patch 1.01

Well here we go… Not sure what we have in store yet but I’ll post back results of the initial trial after it downloads.   I pulled it down from FilePlanet first since the official server was slow as hell.  Upon launch, I continually got messages that a file didn’t exist so my best guess is that I grabbed the digital download patch rather than the DVD retail, so make sure you grab the right one.

I’ll post more once I have the chance to check it out.


 

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